ShopKeep
MOBAs are fun, but the poor shopkeeper is barely keeping his head above water!
Play as the shopkeeper in an MOBA, shifting through items as they come in to determine which ones to put up to sale for the players. The Heroes agreed to give you a bonus if they win, but you gotta look out for yourself at the end of the day...
Instructions:
- Move mouse to the sides of the screen to swap between shop and battle view
- Purchase items to put up for sale for each team, left click for heroes, right click for villians
- Items will be sold at x2 cost and players will buy some after respawning
- Items eventually break so you can sell to players again
- Make 1000 gold by the end of the battle to win!
- If the Heroes (Blue team) win, you gain a 300 gold bonus
Made in 48 Hours for the 2023 GMTK game jam
Credits:
Design and Developers:
Spencer Portuese and Joey Giordano
Music:
Casey Bloome
Created with UVA Student Game Developers
SFX and all art but the minimap acquired via free-use agreements with required credits below:
"Dialogue, Pained Yelp, Loud, C.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org
Character Tokens from game-icons.net
Item tokens from: https://opengameart.org/content/48-swordsman-skills-icons-pixel-art
Main Background: from https://opengameart.org/content/battle-background-hazy-hills-0
Troll BackGround: from https://opengameart.org/content/troll-backgroundart by J&T Story (Bankrot Studio) bankrotstudio.com
Status | Released |
Platforms | HTML5 |
Authors | SpencerP23, Joey G, Gizmote |
Genre | Strategy |
Made with | Unity |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Comments
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War Profiteer Simulator is a cool idea, glad I got to make the music for it!